21 - High Stakes 21.1 - Start your show off with a match between two midcard tag teams who could use a push. Try to use the winners in a lot of matches for the next few months. 21.2 - Someone who won at your last show should face off against a new wrestler brought in with the m key. The new wrestler is appearing for one night only, however. 21.3 - Hold a tag team match featuring the two parties who began feuding way back in rule 15.3. The wrestler with the longterm contract should team up with his old enemy signed at the same time as him, while the "big name" wrestler should team with someone who has been with you for less than six months but has made a fairly major impact. To stress the importance of this feud, make this a No-DQ match. 21.4 - A new Top Contender for your Heavyweight Title should be crowned in a singles match between a homegrown talent and someone high up in your singles rankings. 21.5 - In your Main Event, hold a 6 man tag team match with at least one side in the match (preferably both) being stables. If the losing team is part of a stable, then that stable must dissolve permanantly. 21.6 - At least 28 wrestlers should be in action for this show, including any you bring in specially for tonight.