10 - Fastpaced action 10.1 - Your champion won't be defending their title this month, so you have to put together a card full of exciting action to keep your fans interested. Among other things, the top contender crowned last month will have to defend their Top Contender Status. 10.2 - To start things off, hold a tag team match featuring the two wrestlers who fought in 6.7. One of your top High Fliers should team up with the up and comer from your roster, while the leader of your highest ranked stable will team with the outsider. Again, this appearance by the outsider will be one night only, but tease an alliance between him and the leader of your stable. 10.3 - Your champion will be in action tonight, but he won't be defending the belt. Bring in a wrestler with the m key for him to face. 10.4 - Book a tag team match between one of your top tag teams and the man who won the match in rule 8.4. Of course, he's going to need a new partner, so bring one in for him with the m key. 10.5 - One of your main attractions this month should be a huge 10-man tag team match. One side should feature members of your midcard stable, while the other should feature as many good high fliers as you can spare. 10.4 - Have the dangerous wrestler signed to a very long contract compete against a pair of jobbers in a Handicap match. 10.5 - Your feuding wrestlers who had the Streetfight in 7.11 should face off again. This time, let each of them choose a partner for a tag team match. 10.6 - The winner of your Gauntlet last month is going to take on the leader of your top stable tonight. Even though he has already wrestled, he knows that if he can come out on top, he'll get a shot at your Heavyweight Title in the future. 10.7 - In your main event, have two of your top babyfaces square off in a 30-minute Ironman Match based solely on mutual respect. 10.8 - Counting the wrestlers brought in tonight, you can have up to 32 wrestlers competing tonight.